The social network of Zuckerberg has developed a new unit of time to which they have called Flick. Will it be the end of the seconds?
Google and Facebook are always in a continuous struggle to improve their services or develop some innovation and innovation. In this case, the turn has been Facebook with a new system called Flick (Frame and tick) with which it aims to become a solution to mediate the duration of a frame in digital audio and video speeds.
The company has described Flicks as “ a unit of time somewhat larger than a nanosecond and that exactly divides the frame rates of the media and the sampling frequencies.”
Why have they developed Flick?
Among its developers is Christopher Horvath, a former Facebook Story Studio worker who joined the virtual reality unit last May.
According to the report published on GitHub, this new unit of time has been developed so that a single frame duration can be represented in full quantities for 24hz, 25hz, 30hz, 48hz, 50hz, 60hz, 90hz, 100hz, 120hz, and also 1/1000 divisions of each.
The flick is the equivalent of 1/705600000 of a second or what amounts to a unit of time smaller than a microsecond and larger than a nanosecond. This new unit of measurement of Facebook tries to facilitate the work of video editors who work with frames.
Flick is an open source project
Facebook has presented Flick as an open source project. This means that it is available so that anyone who is interested can proceed to download and add support for their own software.
In a publication of Facebook Christopher Horvath reported this problem for the first time and it was other users who contributed to the perfection of the unit of measurement.
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